← All games
Playable alphaCloud savesOffline progress

Battle Pass: MTX

A satire of live-service games. You run the studio, and the score is your player count.

You start with $5,000 and a story-heavy single-player RPG called Extraction Royale. Write code, fix bugs, set a price, run sales and reply to reviews. Then follow the money: relaunch it as Co-op, then Online, then Free-to-Play with a cash shop and a Battle Pass, and finally as a mobile port ("Don't you guys have phones?"). Each relaunch reaches more players and upsets the ones who liked the old game. Server outages, review bombs and investor calls land one at a time, and you fix each one by hand.

Development tab: the Write Code tap, Quality against what players expect, and the bug count Finance tab: four prices with players and money per minute, and a 50% sale running Community tab: a review bomb with a timer, defused by replying to comments The co-op relaunch: announcing Extraction Royale: Co-op
Vanilla JSMobile firstFive eras24-quest tutorialBot-tested pacingSimulated ads onlyFirebase Auth & Firestore
Try the demo